Luxomancy
These mancers harness the power of light and utilise them to heal, protect and to create a champion.
Aura of Protection
While touching a player and performing a minimum of a 20-word ritual the target is blessed and can ignore the first three hits they receive.
Blessing
While touching a player and performing a minimum of a 20-word ritual, the target is cloaked in a veil of light giving them a bonus 2 hp, (can go over the max of 15).
The Sun’s Touch
While touching a healer and performing a minimum of a 20-word ritual, all heals the target carries out for the rest of the round, take half the time.
Champion of Light
While touching a player and after performing a minimum of a 20-word ritual the caster imbues a target with the power of light, the target gets one 15 second count full health revival after they are downed.
Sun Blade
After a minimum of a 20-word ritual, the caster imbues a target's weapon with a light enchantment causing the weapon to do 3 points of damage no matter where it hits. The recipient of the spell must call “3” when striking a player. The spell lasts till the end of the round or the recipient has been downed. The spell binder needs to be tied to the weapon.